The focus of ergo sum is the construction of a virtual identity whose appearance is the
direct result of the interactions that the user carries out. The environment is dreamlike,
full of visual and auditory stimuli.
"We are the result of our choices"
It is an attempt to move away from an anthropocentric and rigid vision, simulating the approach
of an extremely moldable creature to a mysterious world.
Unreal Engine 5
Meta Quest
Adobe PremierePro
The installation involves a natural diorama created using Unity, Max8, and sensors. The
interactive environment allows for modifications to the following characteristics: four
seasons, intensity of wind, perspective/view, weather conditions, time of day.
These elements can be dynamically adjusted through the installation's interface, offering an
immersive and interactive experience for the viewers.
Unity
Max8
Python
Thonny
The students of Creative Media Production, led by professors Vinicio Bordin, Filippo
Marta, Paolo Ranieri and Rino Tagliafierro, collaborated with Careof, a non-profit
organization for contemporary art, in the creation of a multimedia installation that
explored the Documentation Fund dedicated to the Italian artistic scene from the 80s to
the present, with a specific focus on material produced by Mario Gorni. The project was
realized in collaboration with Marta Bianchi and Marta Cereda, based on an idea by Lorenza
Pignatti and Michele Aquila. Special thanks to the support of Zefferina Castoldi, Mario
Gorni, and Alessandro Nassiri. The installation’s music, in English, was curated by
Mykofobi.
Adobe PremierePro
Adobe AfterEffects
Topaz Video AI
An interactive work on the Palestrina's "Mosaico del Nilo" created using Touchdesigner,
Pure Data and Photoshop. The installation allows the user to explore the Nile Mosaic by
activating animations and audio related to the subjects present in the work. The idea
comes from a reflection on the true value of the artistic experience: the stimulus to
devote time and care to the particular rather than to the object as a whole. Taking the
time to identify the details, whether they are within a work of art or in everyday life,
is something that must be rediscovered and valued.
TouchDesigner
PureData
Photoshop
LogicPro
A woman, suffering from a neurodegenerative disease, joins an experimental program to save
her memory.
However, the experiment doesn't go as planned.
The work involved the search for an idea and a subject, taking into consideration the genre
and the audience target. Then a market research was done to verify the novelty of the idea.
Other steps have included creating the logline, the synopsis, characters, the episode timeline,
a sample episode, visual and thematic references, the creation of a couple of moodboards and
a reference to the scientific context.
This 2D top-down game, created with Unity, invites the player to experience the story of a
fantastic world, inspired by the works of Mondrian, in which an imaginary hero fights
against time to save his kingdom from a destructive threat. During the exciting adventure,
the player must defeat the 3 enemy bosses who stole the primary colors to return them to
their colored kingdom. With intuitive controls, the character can be navigate through the
landscape and obstacles. Along the way, the character can collect power-ups to prolong his
life. The game combines engaging gameplay mechanics with a captivating storyline,
immersing players in a rich and vibrant universe as they strive to complete their mission
and achieve victory.
Unity
A 2D minigame made with Unity that invites players to help a little spider to return to
his friends. During the adventure, the spider has to overcome obstacles and avoid enemies.
"A long time ago, in a very distant place, a group of little spiders warmed themselves
in front of a big bonfire. However, one of them got lost and had to face dangerous
challenges in order to find his companions...
Luckily, some little blue spirits helped him find the way...""
Unity
The documentary, made with Da Vinci Resolve, tells the story of Haredin, an Albanian man
who, after the fall of the dictatorship in his country and the onset of internal unrest,
decides to leave for Italy facing a dangerous journey to start a new life.
In Italy, together with his family, despite the homesickness for his homeland, he finds a stability
that allows him to offer a better future for his children.
The work involved both video and audio shooting, as well as editing. The film is in the original
Albanian language, subtitled in Italian.
DaVinci Resolve
The short film comes from a free reinterpretation of "The Masque of the Red Death" by
Edgar Allan Poe.
The story, set in Milan in 2020, takes place during the Covid-19 emergency and tells the impact
of the danger on some groups of individuals. The colors, taken from Poe's story, act as a common
thread to accompany the viewer through the various events. Furthermore, the red color of the
masks indicates that the people wearing them have been infected.
The work involved both video and audio shooting, as well as editing. The actors are not professionals.
DaVinci Resolve
Wordpress Website - Ghiringhelli Vigevani: website created in wordpress for the
Ghiringhelli-Vigevani associated dental practice.
Visit site
Thesis - Applicazioni di Image Quality per il restauro cinematografico: final
report completed at the end of the internal curricular internship and subject of the
bachelor's thesis.
PDF
Project - M.ARio: project idea for the workshop "Che vite nel Metaverso". Goal:
turn waiting into experience interacting with Augmented Reality.
Short film script - Amore e Pregiudizio: script written for the Short Film Writing
course